

If I install it onto a Wii with a WAD manager it also works. The channel itself is perfectly valid, when I install the WAD file through Dolphin's "Install WAD" menu the channel shows up and works. Which step am I missing? What do I need to do to make the Wii Menu recognize and use this new channel I manually injected? Is there some kind of database where the System Menu keeps track of all channels that were installed through the "official" way, and then refuses to use my channel because it's missing? Im not sure what IOS versions are, but the homebrew channel tells me Im using ISO58. I want to install a few WAD files, but I havent quite figured it out yet, and information provided to me by google is both ambiguous and unclear. When I go to "Data Management", I see a question mark with "?" as name, which seems to be my new channel (at least it displays the correct number of blocks, and when I delete that ghost channel, my new folders under /title/ go away). I only recently modded my Wii with letterbomb, I have system menu 4.3E. uninstalling is good if you get a banner brick.
#How do i install wad manager on wii plus#
press plus to install, and minus to uninstall. launch the wad manager, then press a untill it tells you to choose your wad file. Then I start the Wii menu in Dolphin, but my new channel is missing. How do I open a WAD file on my Wii Put the SD card in the sd card slot on the wii, then open up your preffered method of launching homebrew. Then I take the ticket and place it in /ticket/00010001/xxxxxxxx.tik (with xxxxxxxx being the title ID of my channel), I place the 000000xx files and the title.tmd into /title/00010001/xxxxxxxx/content/, and I put the banner.bin into /title/00010001/xxxxxxxx/data/ I then extract that WAD file and get a bunch of 000000xx files, a TMD and a Ticket. Lets say I have a WAD file with a channel (a homebrew I compiled myself, no illegally downloaded WiiWare or something).

Long story short - if I have write access to a Wii's NAND (or to Dolphin's /Wii folder from the host OS), is there any way I can install a WAD file manually and have it work? Put the SD card in the sd card slot on the wii, then open up your preffered method of launching homebrew.
#How do i install wad manager on wii how to#
I'm trying to write a particular Wii application that's supposed to run on a Wii, not on Dolphin, but during testing I ran into an issue on Dolphin that'll probably also occur on a Wii, and I thought that maybe one of the Dolphin developers has an idea how to fix this issue.
